I’m professor for human-computer interaction at the Frankfurt Universiy of Applied Sciences. My work and research focus on immersive user experiences and user interfaces in virtual and augmented reality. From 2005 to 2008, I studied Media Computer Science (Diploma) at the Stuttgart Media University. I worked as developer, designer, art and technical director for CGI/VFX animations and video games. I started my Ph.D. in 2013 funded by the scholarship “Digital Media”. During my thesis, I was part of the Collaborative Research Center SFB-TRR 161 for Quantitative Methods for Visual Computing at the University of Stuttgart. In 2017, I worked at Oculus Research/Facebook in Redmond (WA). My thesis topic was advised by Niels Henze and focused on the Uncanny Valley of virtual characters and avatars. In 2019, I was postdoctoral researcher for Media Informatics and Human-Computer Interaction at the University of Regensburg. Feel free to contact me in case of any questions or requests!


  • SS 20: Human-Machine Interaction (Master)
  • SS 20: Object-oriented Programming (Bachelor)
  • WS 19/20: Research Seminar for Media Informatics (Master)
  • WS 19/20: Multimedia Technologies (Bachelor)
  • SS 19: Software-Engineering Seminar for Media Informatics (Master)
  • SS 19: Research Seminar for Media Informatics (Bachelor)
  • WS 16/17: Programming for Media Informatics (Bachelor)
  • WS 16/17 – WS 17/18: Introduction for Media Informatics (Bachelor)
  • WS 15/16: Multimodal Interaction for Ubiquitous Systems (Master)
  • SS 13: Computer Graphics (Bachelor)
  • SS 09 – SS 15: Special Topics in Computer Animation (Bachelor)
  • SS 09 – SS 15: Computer Animation Course (Bachelor)
  • SS 09 – SS 15: Game Development Course (Bachelor)
  • WS 11/12: Web Engineering I/II (Diploma)

Scientific Activities


  • Honorable Mention Award, CHI 2017
  • Best Paper Award, Mensch und Computer 2015
  • Finalist of the German Future Communication Award
  • Staff Pick 2009 auf vimeo.com
  • Animago award 2006 (Category: Home/Stills/Science-Fiction, 1. Pl)
  • Animago award 2005 (Category: Education/Stills/Science-Fiction, 1. Pl.)
  • Animago award 2005 (Category: Education/Animations/Science-Fiction, 2. Pl.)
  • 900pixel Contest 2004 (2. Pl.)
  • Animago award 2004 (Category: Home/Stills/Science-Fiction. 2. Pl.)
  • Animago award 2003 (Category: Home/Stills/Fantasy, 2. Pl.)
  • Involved: You, Planet! (Documentary/Industrial Motion Art)
    • New York Festival’s International Television & Film Awards 2013, (Winner: Gold World Medal in Science & Technology: TV Documentary/Information)
    • Craft: Films/Production/US International Film & Video Festival 2013 (Certificate for Creative Excellence)
    • Jackson Hole Wildlife Film Festival, Science Media Awards 2012, (Winner: Best Visualization)
  • Involved: You, Planet! (Documentary/Industrial Motion Art)
    • EMMY 2008, Nomination: Light & Scenic Design
    • EMMY 2008, Winner: Best Cinematography & Visualization


  • Certified: Autodesk 3ds Max (Professional, Associate)
  • Programming: C, C++, C#, Java, Python, HTML, CSS, JavaScript, XML, PHP, SQL, MAXScript
  • 3D: 3ds Max, Maya, Mudbox, Inventor, ZBrush, RealFlow, TopoGun, Blender, Agisoft PhotoScan
  • Rendering: V-Ray, Mental Ray, Arnold, Maxwell
  • 2D: Mari/Katana/Nuke, Adobe CC, Fusion
  • Statistics: R, SPSS
  • Engines: Unity3D, Unreal Engine, CryEngine, LibGDX, OGRE
  • MotionCapturing: OpitTrack, Vicon